Visual Sokoban


- Credits -


        Visual Sokoban is created by a young french boy called Sylvain Gravejat, but the original concept of the game is born in Japan in 1982. This game is a freeware, so you won't have to pay anything to play this game, but you really should contribute to this game by creating new levels, new skins, or solutions, and then send them to me at powerteam@chez.com. This game is free, but if you want to send me money, gifts, or anything to help me, here's my address:

                  Sylvain Gravejat
                  4ter rue des 4 colonnes
                  69005 Lyon
                  France

- Copyrights for the levels -


        But this game is nothing without levels, so I'd really like to thank all levels creators who allowed me to put their levels in this game. The copyrights of the levels go to:
        And a special thanks to Howard Abed and his web site where I found lots of the levels included in the game.

- History -


  • Version 1.32
    • Fixed: bug with the background of a skin
    • Fixed: in the Level Editor, it was impossible to replace a level of a Pack

  • Version 1.31
    • A Skin Bug in the Level Editor fixed
    • Bad links in the Documentation fixed

  • Version 1.30
    • 251 levels added, there are now 583 levels !
    • Skins menu added, please send me your skins !
    • Some minor bugs fixed and minor changes
    • Now compiled in Visual Basic 6
    • Install / uninstall support

  • Version 1.20
    • Optimized code
    • Optimized record and savegame files
    • 282 levels added, for a total of 332 !
    • Created the new .pak format for an easier way to include new levels (I'm waiting for yours !)

  • Version 1.11
    • Fixed a bug in the 36th level

  • Version 1.10
    • Unlimited undo added
    • Changed the way solutions were saved
    • Some minor bugs fixed

  • Version 1.00
    • First working version of the game

- Development -


        Visual Sokoban is still in development, I would like to include a Level Converter (.TXT to .PAK) and a mouse support before finishing this project. For the Level Converter, there should be no problem, but I don't see how to program the mouse support. So if anyone would like to include this feature in the game, please send me an e-mail at powerteam@chez.com, I would then send you the sources in Visual Basic of the game, and you would develop this feature. As an example of excellent mouse support, you can try the Björn Källmark's Sokoban game on this site: http://www.sourcecode.se/sokoban, I think the mouse support is just perfect !

        And don't forget to send me new levels, new skins, and solutions of levels so I can propose them on the Visual Sokoban HomePage and then include them on new versions, which will also be found on this site.

[ Overview | Level Editor | Skins | FAQ | Credits ]